The part you didn't play
BL
Relationships and emotions flare between high school students rehearsing for a school play. Devin and Yasuo, both struggling with unexpressed feelings, find themselves caught in a web of jealousy, quarrels, and unexpected closeness. At the same time, Nell and Emmi navigate their own complex relationship, with Nell oblivious to the depth of Emmi’s affection. Through scenes of mistaken love interests, pining, and a rehearsal gone wrong, each character must confront their hidden emotions and the truth behind their own actions, leaving the reader immersed in the tensions and tenderness of their intertwined lives.
I fell in love with the MC magician, but why, I end up in the body of a secondary mob, who should die in the 2nd part of the novel?!
When Yamada Satoru read the last chapter of “I will save the world before I die”, he was very dissatisfied with the ending, at the end of which the main character died. Leaving a lot of negative comments, he fell down the stairs. When he woke up, he realized that he was not in his own body, but in the body of a secondary mob. -I will become a companion of the main character and together with him, we will go to save the world. And at the very end, no matter what, I will save him.
Breath of Fire Part II: Chiisana Boukensha
Adventure Fantasy
Short manga that follows the adventures of Ryu and Gilliam's sons.
JoJo no Kimyou na Bouken Part 8: JoJolion
Action Adventure Mystery
Eighth story arc of JoJo no Kimyou na Bouken series. Following the Great East Japan earthquake, Morioh has been stricken by vast earthen protrusions known by the locals as Wall Eyes. Despite investigation, professional estimations are left empty. Meanwhile, the young girl Yasuho Hirose discovers a man buried within the ground, he possesses a distinctive star-shaped birthmark together with deeply penetrating bite marks. The man, who has contracted a staple case of amnesia is taken in by a local family and given the name Jousuke Higashikata, however mysterious events cannot stop from piling one upon the other and soon that enigma known as stand emerges to complement the great cloud of confusion. (Source: Batoto)
JoJo no Kimyou na Bouken Part 2: Sentou Chuuryuu
Action Adventure Historical
Second story arc of JoJo no Kimyou na Bouken series. Takes place in the 1930s, and follows the misadventures of Joseph Joestar, the grandson of Jonathan Joestar, as he fights vampires and ancient super beings with some help from a cybernetically-enhanced Nazi and an Italian man he has a lot in common with. (Source: Wikipedia)
JoJo no Kimyou na Bouken Part 1: Phantom Blood
First story arc of JoJo no Kimyou na Bouken series. Jonathan Joestar, a young wealthy son living in Victorian England, has his life destroyed by a recently orphaned Dio Brando, who was taken in by Jonathan's father. Dio, who plots to drive Jonathan to insanity and inherit the Joestar fortune, becomes an unstoppable vampire that Jonathan must fight.
JoJo no Kimyou na Bouken Part 4: Diamond wa Kudakenai
Action Shounen Supernatural
In 1999, Joutarou Kuujou arrives at the Japanese town of Morioh for two reasons: to meet his illegitimate uncle Jousuke Higashikata and investigate a potentially dangerous Stand user. Only minutes after he arrives does he accomplish his first goal; however, Joutarou finds that Jousuke is not only a much younger high school student, but he possesses a Stand of his own called Crazy Diamond. Not long after their meeting, the two make a startling discovery: someone is using a supernatural bow and arrow to create Stand users around Morioh. When Jousuke witnesses the threat that this poses, he resolves to protect his town and stop the spread of lethal Stand users. Finding both allies and enemies among these users, Jousuke learns just how much one's personal interests and ambitions can be reflected in their Stands, and the resulting harm or virtue it brings. As they continue to investigate, they begin to unearth the shocking history of Morioh, bringing forth hidden dangers and a mystery from years past. [Written by MAL Rewrite]
JoJo no Kimyou na Bouken Part 6: Stone Ocean
Action Adventure Shounen
In Florida, 2011, Jolyne Kuujou sits in a jail cell like her father Joutarou once did; yet this situation is not of her own choice. Framed for a crime she didn’t commit, and manipulated into serving a longer sentence, Jolyne is ready to resign to a dire fate as a prisoner of Green Dolphin Street Jail. Though all hope seems lost, a gift from Joutarou ends up awakening her latent abilities, manifesting into her Stand, Stone Free. Now armed with the power to change her fate, Jolyne sets out to find an escape from the stone ocean that holds her. However, she soon discovers that her incarceration is merely a small part of a grand plot: one that not only takes aim at her family, but has additional far-reaching consequences. What's more, the mastermind is lurking within the very same prison, and is under the protection of a lineup of menacing Stand users. Finding unlikely allies to help her cause, Jolyne sets course to stop their plot, clear her name, and take back her life. [Written by MAL Rewrite]
JoJo no Kimyou na Bouken Part 3: Stardust Crusaders
In 1989, Joseph Joestar arrives in Japan to meet his troubled grandson Joutarou Kuujou at the request of his daughter Holly. Joutarou has locked himself in a jail cell out of fear that an evil spirit is possessing him and that he may cause harm to others. However, Joseph reveals the truth to Joutarou: this "spirit" is really a "Stand," a physical manifestation of one's fighting spirit. What's more, Joseph and his companion Mohammed Avdol possess Stands of their own and have learned to control them with ease. Joseph's arrival comes with another piece of news: an old family enemy has returned from the grave, causing the Stands of the Joestar family to awaken. However, when a Stand manifests within Holly, her inability to cope with it leaves her gravely ill, stirring the men into action. Armed with the power of Stands, a globe-trotting adventure from Japan to Egypt—where their adversary resides—begins. Meeting an array of nefarious Stand users along the way, as well as new allies, the team leads a crusade to save Holly and put an end to their enemy for good. [Written by MAL Rewrite]
JoJo no Kimyou na Bouken Part 7: Steel Ball Run
In the American Old West, the world's greatest race is about to begin. Thousands line up in San Diego to travel over six thousand kilometers for a chance to win the grand prize of fifty million dollars. With the era of the horse reaching its end, contestants are allowed to use any kind of vehicle they wish. Competitors will have to endure grueling conditions, traveling up to a hundred kilometers a day through uncharted wastelands. The Steel Ball Run is truly a one-of-a-kind event. The youthful Johnny Joestar, a crippled former horse racer, has come to San Diego to watch the start of the race. There he encounters Gyro Zeppeli, a racer with two steel balls at his waist instead of a gun. Johnny witnesses Gyro using one of his steel balls to unleash a fantastical power, compelling a man to fire his gun at himself during a duel. In the midst of the action, Johnny happens to touch the steel ball and feels a power surging through his legs, allowing him to stand up for the first time in two years. Vowing to find the secret of the steel balls, Johnny decides to compete in the race, and so begins his bizarre adventure across America on the Steel Ball Run. [Written by MAL Rewrite]
Ebihara-san Chi wa Kyou mo Taihen! - The Second Part
Shounen Ai
JoJo no Kimyou na Bouken Part 5: Ougon no Kaze
Naples, 2001. Giorno Giovanna is a small-time crook with one big dream—to become a "Gang-Star." No ordinary thief, Giorno has a connection to the remarkable Joestar bloodline, and possesses a Stand named Gold Experience. His dream starts to become reality when he meets Bruno Buccellati, a mobster from the gang Passione and a fellow Stand user himself. Realizing that they share similar ideals, and both disagree with the gang's harmful affairs, Giorno reveals his goal to Bruno: with Bruno's help, he will reform Passione by overthrowing the boss. As Giorno becomes a member of Passione, and is inducted into Bruno's squad, he discovers that it is no simple gang; its numbers are teeming with Stand users. Now confronted by other squads of differing loyalties and unpredictable caliber, their goal to change the gang from the inside out will be a tough one. Taking on these adversaries, Giorno attempts to rise through the ranks and inch closer to the boss, a man who is shrouded in mystery. [Written by MAL Rewrite]
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